Currently working on something new, Ripline.
Previously, I founded the applied ai team at Profound, where we built the world's first general-purpose marketing harness.
At SpaceX, I scaled simulation compute for Starship Flights 9 and beyond and standardized containerization for simulation workloads across all functions.
I was the founding engineer and first backend hire at Cal AI, where I built data pipelines.
I've done research in rl and distributed systems, and studied cs at uiuc.